﻿using System;

namespace Reloaded.MWOSiteReader
{
	/// <summary>
	/// Weapon system statistics
	/// </summary>
	public class WeaponSystemStatistics
	{
		public long DamageDone { get; set; }

		public long Fired { get; set; }

		public long Hits { get; set; }

		public long MatchesPlayed { get; set; }

		public long TimePlayed { get; set; }

		public string WeaponSystem { get; set; }
	}
}